OKBET DOTA 2 | International Prize Pool For 2022, Way Loweor than in the Past?


OKBET DOTA 2, Ti11 will most likely have a lesser prize pool than prior years. The prize money for this tournament has steadily increased, establishing new records on a regular basis. In terms of financial revenues, OKBET DOTA 2′s flagship tournament remains unrivaled in the business. However, this year’s Battle Pass and crowdfunding are progressing more slowly than predicted, and the prize pool seems to reflect this.

OKBET DOTA 2’s International is the game’s pinnacle tournament. This is the conclusion of the whole competitive scene, with the goal of determining the greatest squad in the entire game. We had mind-bogglingly large prize pools until last year, with record-breaking sums year after year.

This is reflected in all prize pools up to TI10.

The International’s prize fund has expanded steadily throughout its history, surpassing $40 million last year. While the game’s player population and popularity have expanded, they haven’t kept up with the increasing prize fund. This is quite concerning given the manner in which the International 2022 prize fund has been increased. This is how it has evolved through time:

  • The International 1 is worth $1.6 million.
  • $1.6 million for The International 2.
  • The International 3 is worth $2.8 million.
  • $10.9 million for the International 4.
  • $18.4 million for the International 5.
  • $20.7 million for the International 6.
  • The International 7 is worth $24.7 million.
  • $25.5 million for the International 8.
  • The International 9 is worth $34.3 million.
  • $40 million for the International 10
  • $11 million for the International 11. [Sept. 16th, 2022]


Despite increasing contributions to the TI11 prize pool, the majority of the reward comes from crowdsourcing. Valve’s reach for this has become more vast. Sponsorships do not contribute to The International 2022 Prize Pool. Instead, a highly profitable crowdfunding campaign is launched exclusively for game lovers. This indicates that the expanding prize fund for OKBET DOTA 2 is actually simply a result of their supporters’ continuing loyalty.

Valve offers in-game cosmetic goods, in-game features, and fantasy tournament participation, with a percentage of the proceeds benefiting the International prize fund and the teams themselves. This has enabled them to raise large quantities of money while also making a lot of money themselves. The OKBET DOTA 2 community seems to consider expanding the prize fund for the tournament to be both necessary and a source of pride. This provides plenty of incentive for the ever-increasing reward pool.

However, as Valve’s crowdfunding channels have grown, their cut remains the same. Valve has not changed the way crowdfunding is organized. Furthermore, the prize pool suffers if they give a subpar experience with all of the cosmetics.



Despite earning more and more money via its crowdfunding strategy for the largest OKBET DOTA 2event of the year, Valve plainly has a difficulty keeping the game’s user base, which seems to be plummeting like a rock. The community is rapidly dwindling, despite the fact that the game is undoubtedly improving. In light of this, what is the purpose of generating such a large sum of money for a single event if the esport’s popularity and attraction to younger generations is a total failure?

The Ti10 2021 prize pool was $40 million, a large sum that could pay the prize pools of 40 Majors of $1 million each, or 100 Minors of $250.000 each.

These tournaments might be arranged locally to assist the local professional scene in locations such as Europe, the CIS, Southeast Asia, China, North America, South America, and who knows where else. Without a doubt, such a large number of large events would help the community flourish. Instead of contracting, it will go a long way toward sustaining existing pro players and bringing a large number of new ones to the scene.


Other extremely popular esports, like as League of Legends, are considerably larger than OKBET DOTA 2, yet they don’t mind not having TI10 prize pools for their World Championships. The prize pool for the League of Legends World Championship in 2022 is $2.25 million. This is 18 times less than The International 2021, despite the fact that the game has ten times the number of participants (100+ million). This disparity is widening as too; in 2017, the International prize pool was just 5x that of LoL.


OKBET DOTA 2‘s massive prize pool focuses all of the riches for the best games. While it is normal for the best teams to demand the largest awards, the disparity is becoming startling. Smaller Dota 2 communities and competitive scenes are struggling to keep funds coming in order for teams to remain active. It is obvious that competitive Dota 2 below the top tier need assistance.

The International and its top tier cannot exist without a larger esports system. Without a larger community, the International would lose substantial status and significance. So, why does Valve continue to ignore every other aspect of the league? It’s presumably related to how much money they earn from crowdsourcing the event’s prize pool. However, continuing to ignore lesser Dota will pose difficulties in the long run.


The International’s big prize pool isn’t all terrible. Of course, there are significant benefits to this reward pool. It unquestionably keeps the game competitive. With more and more competitors appearing, these massive prize pools keep Dota players and viewers intrigued. It also helps to prevent a huge player exodus to a comparable, newer game, as occurred with Overwatch when Valorant was released.

These are advantages to the International’s greater prize fund. However, there are considerable drawbacks to the ever-expanding pool. Or, more precisely, how Valve is managing it.


Offering big awards to a limited number of teams and players may be beneficial to the show in the near term. However, it is clearly not a winning approach in the long term. In the long term, the greatest tactic is to open up the table and enable more individuals to compete.

Large regional tournaments with large prize pools that provide exclusivity to local teams and act as qualifiers for even larger international competitions. That would be a good method to bring in more players and offer a lot more people a shot to become pro.

Please let me know what you think, whether you agree or disagree. What approach would you use if you owned Dota 2 and wanted to increase its player base?

What steps should you take if you want to bet but aren’t sure where to go or how to play the games? If you go to the OKBET Esports, you will be able to find any extra information that you require.